Update 16 Trailer and November Progress Report


Hey everybody!

Check out the trailer for the new update!

Hope you enjoy it and it gets you pumped up for release. I'm really excited about it. I'm so ready for this one to be out and for you all to play it.

Over the last month, despite getting married and taking a week off for my honeymoon (it was great, thank you for all the congrats and well wishes), I also finished up all the content in the Update and have been testing it and improving things. I think you'll all like the additions I've made. I'm always looking for ways to make the menus more clear, the hint system more robust, and the sandbox less cumbersome.

Next week I'll be sending the Update over to my alpha testers, then it will go into beta the week after that. Reminder that beta release is for my high-tier ($20+) subscribers over on Patreon, if you want to get in on that. Then the week after, the Premium Edition will release here on Itch and Steam. Here's the dates, to make it a little more clear:

Beta ($20+ Patrons) - November 27th

Premium Edition - December 4th

Free Edition - December 22nd

This is the first time I've not released on a Friday and am instead releasing the beta and premium edition on a Monday. This is because of Thanksgiving. I'll be out of town for the Thursday and Friday around Thanksgiving, so won't be able to get the final touches done on the Beta release until the weekend. That pushes the Premium release back a couple of days as well. And I decided to keep the free release on Friday two weeks later.

That's pretty much it! I'm really excited about this update. I'm feel very good about it. I can't wait for you all to play it. It's looking very good.

Share the trailer around to anybody you think might like the game! Love all of y'all and thank you for all the support you've given me! Take care and see you in just a few more weeks with the Update!

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